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Peter Donis's avatar

> The picture of a created world in the author’s head is richer, more detailed, than what he can put on paper.

One writer, Tolkien, attempted to solve this problem by adding lengthy appendices to his greatest work, giving a lot of back story. His son then continued that by publishing a lot more back story, based on unpublished writings that his father left behind after his death. In other words, Tolkien tried to write down everything he possibly could about his created world. As far as I can tell, he did that simply because it came naturally to him, not because he was consciously trying to close the gap between the picture in his head and the picture on paper, but that was the effect.

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typhoonjim's avatar

I have felt the same when developing game modules; that feeling of discovery comes from, I think, the fact that everything you think of has to interact with everything you made before or have a good reason why not— itself a form of interaction.

You make a place for people to go and then unbidden come questions of why was it there, why bother making such an elaborate structure, why was it abandoned, why is there still anything left worth finding...

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